Freebie: Ground Breaking in Cinema 4d
I recently came across a question on MoStyle.tv Facebook page asking about breaking up the floor in Cinema 4D and let the pieces fly towards the sky.
This video was the reference:
Full animation I created for RED Digital Cinema. Was shown at the announcement for the RED Scarlet-X. The logo was made up of 33 controllers for all the moving parts, all done in 3ds Max and composited in Fusion.
My first thought was using thrausi to subdivide the floor and use two inheritance effectors to first move the floor up a bit as if it was breaking and then let the second inheritance effector move it towards the sky. I quickly put it together and posted it to the group.
It's not pretty but I wanted to see if its actually possible to do it that way. I didn't spend much time getting the timing or the animation right. Because Mostyle.tv is mostly in german I am gonna post my file here if anyone is interested in grabbing it.
If you have a different approach let us know.
